Soul Burst
Once the enemy’s Break gauge reaches zero, the enemy enters a “Break” state. Approach the enemy in the Break state and activate a soul burst to deliver a finishing blow. By defeating enemies using soul bursts, your maximum MP increases, and MP is restored.
Soul Shield
Consume Break to set up a soul shield. When you take an attack while your soul shield is up, your maximum MP increases, and MP is restored. Activating a normal attack right when taking an enemy attack delivers a deep-dive counter.
Instant Abilities
If you block an ability with a purple name using the soul shield, you can then use that ability yourself. The advantage of instant abilities is that they do not consume MP, so they can be used freely.
Lightbringer
When your max MP is two bars or more, consume two bars’ worth of MP and max MP to activate Lightbringer. Activating Lightbringer makes it easier to finish off enemies with a soul burst and also serves as an effective method to fight back when surrounded by enemies.
Guard/Dodge
Guard against your enemies’ attacks with your weapon.Ready the soul shield when a foe uses an attack that can be absorbed and learned as an instant ability.
Cube
Touching a cube will heal HP and MP and restock your potions but will respawn the monsters in a dungeon. If you are wiped out, you will restart from the last cube you touched.